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AngelicWrath55
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Joined: 14 Jul 2014
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re: Legion Raiding

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    We had some attempts at heroic dragon, although didn't make much progress. From looking again at the videos, I think we aren't dealing with the adds quick/fast enough, so hopefully fixing that we will have better attempts. Most group can kill the dragons within 8 mins, and in a couple of attempts we got to like 5mins + with 50%+ boss health. Basically DPS is a bit low ... or alternatively, it could be because we didn't handle the "plant-spawning-flower" properly. This flower (if nobody stands on them) spawns an add that has an aura of a 50% reduced damage, so basically if a few adds got out... and are not killed quickly, the raid DPS will tank.  In general, the adds here are higher priority, some needs to be "prevented", others "interrupted", but generally all needs to be killed ASAP.  

    This is one of those fights that get slightly easier with less melee, reason being if you remain 8 yard away from one another , the raid takes signficantly less aoe damage. Easier for range to spread apart 8 yards and still dps. The spread apart helps out with like 2 or 3 damage mechanics (poison pulse, some aoe damage tick + slow debuff ... shadow novas ...etc).      I am not sure the poison pulse hits melee, because if it does, then it basically "takes out the melee" from combaat, as that person needs to go stand by himself in a corner and wait for the poison pulse to drop .. otherwise he causes unnessary damage to the group.

    We also forgot to call out for AOE defensive abilities like smokebomb, esp as the stacks get higher and higher. Probably put a rogue in a group that has higher melee, so the smokebomb and cover more people.

    The heroic fights are starting to get brutal, so like my previous post, make sure you are farming herbs, for potions/flasks. On the FAQ, it did say that the new potions increase dps a lot on a boss.  If you got like 860+ gears, it's also time to start using  the "good enchants" ... even if it costs a lot more. Individually it will not seem as if it made any difference, but  if the whole raid does it, the accumulative-small-increases per individual will add up to something.

 

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